Menu
Mar 30, 2017 Maybe I am missing something, but everything you build or craft needs redicoulus amounts of steel and I mined my small map out, have the furnance to melt the debris, but it is not enaugh. In about 30 hours playtime not a single traider sells steel, so I started to buy weapons from them and melt them down, but I dont thing this is how it shoult be played. Mining 'compacted steel ' rocks. Deconstructing steel structures like walls or power conduits. Purchasing from traders. Smelt slag (debris from pods ), requires research. Deconstruct mechanoids, requires research. That's all I can think of off the top of my head. Edit: don't forget to scan the map for resources lying around on the ground, too.
Steel
Jul 20, 2016 RimWorld. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Well, steel is quite hard to get if you are not playing in an area with mountains. If you are, though, it's just a matter of tunnelig around and be lucky enough to find some of it. If you are playing in a plains area, then try and look around the.
An iron-carbon metal alloy used for building structures, tools, and weapons.
- Type
- Material – Metal
- Stack Limit
- 75
Base Stats
- Beauty
- −4
- Market Value
- 1.9
- Mass
- 0.5
Stat Modifiers
- Armor - Blunt
- ×0.45
- Armor - Heat
- ×0.6
- Armor - Sharp
- ×0.9
- Beauty
- ×1+0
- Flammability
- ×0.4
- Insulation - Cold
- ×3
- Insulation - Heat
- ×0
- Max Hit Points
- ×1
- Melee Blunt Damage
- ×1
- Melee Cooldown
- ×1
- Melee Sharp Damage
- ×1
- Work To Make
- ×1
Steel is a raw resource, crucial throughout the game for different purposes, such as construction of various structures, and production of weapons and armor.
Steel can be mined out of compacted steel on the map, purchased from bulk goods traders, extracted from Steel slag chunks using an electric smelter, or salvaged by disassembling mechanoids. Research and construction of deep drills in mid-late game allows extraction of large deposits underground. Although steel is common on most maps, it is still a limited resource, and should not be used carelessly.
Ore
Rimworld How To Make Steel
Compacted steel tiles have 1,500 HP each, making them one of the faster ores to mine. They can be found in large veins, ranging from 30 to 40 tiles in size. Each mined block yields 40 steel, although miners with less than 8 skill in mining will produce less.
Retrieved from 'https://rimworldwiki.com/index.php?title=Steel&oldid=73833'
Deep drill
A deep-crust drilling rig for extracting minerals from deep under the surface. Use a ground-penetrating scanner to detect the resources.
- Type
- Production
- Placeable
- Yes
- Size
- 1 ˣ 1
- HP
- 140
- Beauty
- -25
- Flammability
- 100%
- Power
- - 200W
- Resources to make
- 200 + 4
- Deconstruct yield
- 150 + 3
A deep drill extracts resources from underground deposits.
These deposits are discovered by constructing a ground-penetrating scanner and connecting it to power. Clicking the scanner reveals all deposits (cells highlighted green) on the map, but does not reveal the exact contents of each deposit. Constructing or clicking any deep drill also displays all deposits, if a scanner is in place and powered. Clicking a drill (powered or unpowered) will reveal exactly which resource is in the deposit at that location.
Placement
When placing a deep drill it can fit in as little as a 1x2 space - one cell for the drill, and one cell for the interaction spot. The outline does not restrict placement in any way. It only shows the drill's extraction zone and it can overlap walls, mountains, water, buildings, and even some of the maps border's exclusion zone but not the second tile away. Most deposits are in open space, but in tight spots, the drill can be rotated (keys: QE) to position the interaction spot.
How To Get Lots Of Steel Rimworld
A drill only extracts resources within its extraction zone, so it should be placed to cover as much as possible. Drills can be moved, allowing the drill to be reused once resources are exhausted. If building a drill is blocked by terrain like mud or shallow water, the drill can be installed on a bridge. Resources detected in deep water or deep ocean water beyond the overlap zone cannot be extracted.
- Only 2 tiles of this deposit are reachable
- Minerals detected past the coastline cannot be extracted
Operation
A drill is operated by miners. Unlike crafting stations, the colonist cannot make use of a chair while operating the drill. The drill's inspection pane shows what resource is below (gold, plasteel, silver, steel, uranium, or jade). Cells will turn from green to yellow and then blank as they are depleted. Each cell contains a total of 300 resources, but the actual number obtained depends on the miner's mining yield, so the values may be slightly lower. Drill operation can be suspended by marking the drill as forbidden or turning off its power.
Drills will produce stone chunks if there are no other materials below them. To prevent pawns from continuing to drill stone undesirably, a drill that has exhausted all other resources will automatically be marked 'forbidden' with a notification to the player.
Each extraction cycle takes a base of 14,000 ticks (3.89 mins) of work to finish, modified according to the colonist's Mining Speed stat. Although this time is the same for all materials, the amount per cycle varies. For example, plasteel yields 7 units per cycle, making it effectively 5 times slower to mine than steel, which yields 35. This means using deep drills is from over 700 (silver) to almost 3000 (gold/jade) times less efficient than normal mining.
Note that resource fields may be adjacent to each other, sometimes with different types of resources. If a drill is placed such that it overlaps both zones, it will mine all of the resources from one type before switching to the other field. In which case, the infobox will display which resource the drill is currently extracting.
Power
A deep drill requires power to operate. Besides connecting to the main power grid, relocating charged batteries can provide power for a while. This can eliminate running power lines to remote areas, however a roof is needed to protect the batteries from rain. Alternatively, a vanometric power cell works to power up to 3 nearby drills constantly.
![Get Get](/uploads/1/1/9/4/119498557/146868918.jpg)
Once a drill has completely mined all resources in its zone, it will continue to draw power until it is turned off, disconnected from the grid or deconstructed.
Resources
The resources contained in a deposit correlates with the size of the deposit. Below is an estimate of the different deposit sizes:
Resource | Deposit Size | Deposit Mean | Commonality | ! Portion Size |
---|---|---|---|---|
Steel | 20 - 40 | ~ 30 | 4 | 35 |
Silver | 7 - 20 | ~ 14 | 0.5 | 40 |
Plasteel | 2 - 10 | ~ 7 | 1 | 7 |
Jade Gold | 1 - 5 | ~ 3 | 0.5 | 10 |
Uranium | 4 - 10 | ~ 7 | 1 | 10 |
Note that it is also possible (but uncommon) for deposits to directly touch each other which can make identification harder.
Alternative table:
Resource | 1-5 | 6-10 | 11-15 | 16-20 | 21-30 | 31-40 |
---|---|---|---|---|---|---|
Steel | - | - | - | - | ||
Silver | - | - | - | |||
Jade | - | - | - | - | - | |
Gold | - | - | - | - | - | |
Uranium | - | - | - | - | ||
Plasteel | - | - | - | - |
Infestations
Manned drills are capable of drilling into underground insect hives, bringing several to the surface. There will be a short delay between the alert and their appearance, giving your miner time to get away.
How To Get Steel Rimworld 1
Version history
Prior to version B19, Chemfuel could be acquired by drilling.
Starting in 1.0, it's possible to drill into insectoid hives.
In 1.1.2624 the area of deep drills has been expanded to become 21 tiles large (5x5 square minus the corners), as opposed to 9 tiles (3x3 square). Its power consumption has also been reduced (300 -> 200W).
- Production
- Neolithic
- Brewery • Butcher spot • Butcher table • Crafting spot • Fueled stove • Sculptor's table • Simple research bench • Fermenting barrel
- Medieval
- Hand-tailoring bench • Fueled smithy • Stonecutter's table
- Industrial
- Biofuel refinery • Deep drill • Drug lab • Electric crematorium • Electric smelter • Electric smithy • Electric stove • Electric tailoring bench • Fabrication bench • Hi-tech research bench • Hydroponics basin • Machining table • Nutrient paste dispenser(Hopper)
Retrieved from 'https://rimworldwiki.com/index.php?title=Deep_drill&oldid=74850'